The Ancient Art of War (1984) by Dave and Barry Murry of Evryware, published by Brodebund for DOS, Apple II, Atari ST, Amiga, and more. More than a few Broderbund titles recently, hm. This can be considered an early example of a Real Time Strategy game, an ancestor if you will of the likes ofContinue reading “11/18/20 The Ancient Art of War (1984)”
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11/10/20 Karateka (1984)
Karateka (1984) by Jordan Mechner of Liquid Entertainment, published by Broderbund for DOS, Apple II, Commodore 64, NES, ZX Spectrum, and many more. You might call this an early example of a beat ’em up, or as Jordan Mechner describes it, “a story-based game where the gameplay mechanic is fighting.” Karateka follows an unnamed protagonistContinue reading “11/10/20 Karateka (1984)”
10/29/20 Arcticfox (1986)
Arcticfox (1986) by Dynamix and published by Electronic Arts for DOS, Amiga, Atari ST, Apple II, Commodore 64, and ZX Spectrum. I think that of all the pre-Wolfenstein pseudo-3D games, Arcticfox deserves the most recognition. This is a first-person tank simulator that controls pretty well all things considered. It’s the far flung year of 2005Continue reading “10/29/20 Arcticfox (1986)”
10/14/20 Pipe Dreams (1989)
Pipe Dreams (1989) by The Assembly Line and pulished by LucasArts (RIP) for Amiga, DOS, Apple II, Arcades, Commodore 64, Windows, and many, many more. Also known as Pipe Mania, this is a good, simple puzzler where the aim is to place pipes for the “flooz” to flow through until the target distance is met.Continue reading “10/14/20 Pipe Dreams (1989)”
10/8/20 Spy vs. Spy (1984)
Spy vs. Spy (1984) by First Star Software, published by Beyond Software, Tynesoft, and Wicked Software for Amiga, Apple II, Atari ST, Commodore 64, Game Boy, NES, and more. As a longtime fan of Antonio Prohias’ MAD Magazine strip of the same name, I was curious as to how the Black and White Spies’ anticsContinue reading “10/8/20 Spy vs. Spy (1984)”
9/29/20 Crush, Crumble, and Chomp! (1981)
Crush, Crumble, and Chomp! (1981) developed and published by Epyx for DOS, Commodore 64, Apple II, and a few more. We need more giant monster games, man. This is one of the most solid games of this theme I’ve played, tons of fun and charm. Pretty simple, pick a monster from one of six bigContinue reading “9/29/20 Crush, Crumble, and Chomp! (1981)”
9/22/20 Qix (1981)
Qix (1981) by Randy and Sandy Pfeiffer, published by Taito for the arcade, Amiga, Apple II, NES, DOS, Atari 5200, Commodore 64, and many more. Believe it or not, in the year 1981, this was quite the hit. Developed by a husband and wife duo who dreamt up the concept while in their jacuzzi, QixContinue reading “9/22/20 Qix (1981)”
Dungeon Master (1987)
Dungeon Master (1987) developed and published by FTL Games for DOS, Amiga, Apple IIgs, SNES, TurboGrafx-CD, PC-98, and more. This is a real gem for fans of Dungeon-crawling RPGs. As with many, many games of this era, Dungeon Master takes heavy influence from Dungeons and Dragons, with a few simplifications for the limits of theContinue reading “Dungeon Master (1987)”
Leather Goddesses of Phobos (1986)
Leather Goddesses of Phobos (1986) developed and published by Infocom, written by Steve Meretzky for DOS, Amiga, Commodore 64, Apple II, and many more. A tongue-in-cheek text adventure game with a fine balance of crude humor; the opening warning should tell you everything you need to know about its tone. You begin in a grimyContinue reading “Leather Goddesses of Phobos (1986)”
Pharaoh’s Revenge (1988)
Pharaoh’s Revenge (1988) by Ivan Manley & Associates, published by International Publishing for Commodore 64, DOS, and Apple II. A little game, but pretty neat. There’s nothing better than booting up an old PC game and finding that the group of five or six guys who pirated it in the 90s added an intro forContinue reading “Pharaoh’s Revenge (1988)”